- Problems with cats in Clowders getting stuck have been mostly addressed.
- Addressed Issues with some flora & effects being too loud
- Repaired ocean shader (this time, for REAL!)
- Fixed colliders at the hotel seawall.
- All cat beds should be usable.
We also added a placeholder “Skip Main Mission” feature - a box that you can walk into at the very start that will teleport you to the exterior of the town hall - with SueSea and Boy in tow (just give it a few seconds for the exterior to load around you, after entering. This will also automatically save a game, so you can easily return to that point.
We will be refining this, by replacing the box with a UI button in the next update (figure 48 hours.)
We understand that there are stylistic & functional issues with the quest log. We will be addressing that over the next 48 hours, as well.
Thank you again for your patience, support, and confidence!
