War Machine Update
This is the first Dynarog Update ! lot of your feedbacks has been earded and applied ^^
Have fun !

Added :
Gameplay and Improvements
- Heat System and Steam Cooling Gameplay
- Optional Final Boss to end a run (multi phases)
- 5 new soundtrack (including Final boss theme)
- Achievements !!
- Dynastyrog Room (good luck) (totaly not inspired by an other game)
Final Boss :

Heat and Cooling System

Dynastyror Room :

Weapons and Mods
- New Weapon : Bolt gun (BZZT BZZT)
- New Weapon : Raygun (BWOOOONNNZ)
- New Weapon : Gauss Cannon (KABWOW)
- New Special Weapon : EMI (Electro magnetic Impulse)
- New Special Weapon : Bullet Time (Slow motion goes B r r r r r r r r)
- New Special Weapon : Void Bringer (miniature Black hole)
- New Enemy : Bolt dude
- New Enemy : Laser beam
Bolt gun :

Raygun :

Gauss Cannon :

Void Bringer :

Features
- Enemy Indicators around player
- Scoring System (global score and Difficulty score)
- Notification System
- Walking sound
Enemy indicators :

Score and Difficulty score ;

Changes :
- Trinket are destroyed if not taken at the end if the floor (to avoid trinket stacking)
- Loot automaticaly come to the player
- Difficulty curve has been adjusted
- Maniability has been improved
Fixed Issues:
- Player would be teleported at the spawner if leaving an active room
- Trinket interaction sometime didn't work
- Trinket was Stacked together if not taken when changing floor
- Green Boss sometime didn't attack player
- Post Explosion trinket wasn't working
- Some navigation / interactions issues with Gamepad
