Two Main Ideas of Game:
I love sandbox games, aslo I love space games. So I was hoping there could be a game can:
- Design easier, but produce fancier!
- Has an intensive captain commanding experience of capital ship!
So I made this game.
At current stage, I think this two main ideas has been basically achieved. However I need you players' feedback to improve game to a higher level. This is also why I choose to do an EA launch rather to wait for a full launch.
Future Plans
More Modules
- I am planing to add “Directed Energy Weapon”, "Point Defense Weapon", "Energy Shield" for sure in near future.
- I am also planing to add "Hangar and Carrier-Borne Aircraft", "Axial Weapon" in future.
Fully Online Support
Now, game's multiplayer gameplay is mainly based on LAN (though some players could connect to each other through NAT-traversal). I am pursuing to upgrade to fully online support in future.
Mods in Workshop
At current stage, workshop is only for upload and subscribe ship designs. However I have already implement current official content based on interface defined. So it will be relative simple to make it to support mods and other contents (e.g. modules, effects, cutscenes) in future.
Gratefulness To All of You
Thanks for all the patience and waiting, the game finally is going to be released. I will working hard to add more content and do polishing after EA launch.
