Node editor toolbox
The node editors for compute graphs and shaders now feature an improved toolbox located directly next to the graph. This makes adding nodes faster and more intuitive with simple drag-and-drop. Node editors also now support snapping.

New demo rules
The demo version has been updated to make testing Pixelpart more flexible and less disruptive. Instead of blocking you with an error message when exceeding the allowed number of nodes or particle types, you can now continue editing your effect, only saving is disabled.
Other changes
New Open recent button on the startup screen
Improved material parameter panel
Faster startup time