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Update: Pixelpart 1.8.2

Hey everyone! Today, I have another update with new features for the mesh importer and a few bug fixes.

Improved mesh import

The mesh importer has received a few updates:

  • You can now import glTF models (file extensions .gltf and .glb) and use them as mesh particles!

  • Materials (texture and other parameter) are automatically imported if the "Load materials" option is enabled.

Other changes

  • Fixed issue where the app would crash pressing certain keyboard shortcuts when no effect was loaded.

  • Fixed issue where effects could not be loaded via drag & drop.