To All City-Builders
We have completed the version update at 10:40 AM on December 23, 2025.
Issues Fixed in This Update
Optimized performance, reducing CPU usage by 30% in late-game scenarios with large numbers of units.
Fixed the issue where the Surplus Grain effect incorrectly counted unprocessed food.
Fixed the issue where the spring BGM would play regardless of the current season after loading a save.
Fixed the black blocks that appeared when zooming the minimap.
Fixed the abnormal ground textures that appeared during construction.
Fixed the unit control glitches for soldiers after loading a save.
Fixed the abnormal display of deployed siege ladders after loading a save.
Fixed the issue where the last structure in batch construction would face the opposite direction of others.
Fixed the issue where felled trees would not display after loading a save.
Fixed the abnormal health bar display for certain structures in Alt Mode.
Fixed the incorrect prompt for insufficient processing materials.
Fixed the misplaced held items for some laborers.
Fixed the issue where player siege equipment could not pass through enemy city gates.
Known Issues Pending Fix
We are aware that some laborer and warrior models are missing, and our team is working diligently to resolve this.
We have identified the issue where building city gates on roads triggers a "structure overlap" prompt. This will be optimized in a future update as soon as possible.
Thank you for your support!
Happy City-Building!
