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Cataphract
- Defensive melee unit with abilities that can buff units around him. Has the abilities that Knight's Gauntlet was granting.



Abilities

Defend: Replaces Wait. Gain bonus Block until the following turn. 
Bash: Deal unblockable physical damage to adjacent target. 50% of damage is also inflicted to self. 
Protect: Increase the Block of units around the caster Developer Note: I was tired of melee units having to turn around to cast this, so I changed it to affect units around the caster. 
Battlecry: Increase the Strength, Speed, and Move of units around the caster Always Counter: This passive upgrade allows Cataphract to always counter an attack even if he does did not block it.
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Knight's Gauntlet Changes
- Knight's Gauntlet renamed to Cataphract's Gauntlet.
- Bash ability has been added to each tier of Cataphract's Gauntlet.
- New item, Cataphract's Armor, can be created from Cataphract's Gauntlet++ and grants this job.
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New Abilities

Ninja
Sand Throw: and Throw Reduce target's Accuracy by 3. Target regains it the next time he uses Wait.
Shuriken: Throw projectile to deal a small amount of physical damage to target.
Quick Attack: Use weapon to attack with reduced damage, but if the attack is successful progress attacker's next turn by 40%

Sorcerer
Plague: Deal damage to a location. 50% of the damage is added as Disease. Disease self-damages unit when he attacks, is spread by attacks, and can be removed by using Wait.
Berserk: Target gains Strength equal to 40% of the caster's Magic. Target immediately stops any action, cannot use abilities, and cannot be controlled.
Magic Shell: Target will take no damage from the next spell he receives.
Necromancer
Blight: Target unit will always take damage instead of healing.
Wither: Deal a small amount of damage to an area periodically. Any damage dealt to living units is given to the caster as HP when he returns as a Skeleton Knight.
Command Undead: Issue a command to a target ally or enemy undead unit. No Cast time.

Ice Mage
Ice Fall: Deal damage periodically to two adjacent locations

Pyromancer
Fireball: Cast a projectile spell at target location periodically. Projectile has reduced Accuracy.

Rogue
Advanced Combo: Choose another physical action. Periodically execute the action. Similar to Combo but does not default to Weapon. Can be used with actions like Shuriken, Bash, Aim.

Paladin
Purge: Remove all status effects from target unit (except those he gained at the start of the battle)

Rift Mage
Transfer: Move all channeled status effects of one unit to another

Enchanter
Mimic: Copy all actions target is casting or channeling

Geomancer
Petrify: Prevent Target from progressing toward his turn. Target cannot Block and cannot take damage.

Silencer
Delay: Delay target unit's turn as well as any action he is trying to execute. Amount is based on caster's Focus.
Job Changes
- Summon Skeleton Archer now reduces the caster's HP when cast. (Now that Necromancer has much more utility he no longer needs such an strong ability).
- Removed HP Absorb Upgrade from Necromancer (but he has gained some ability upgrades)
- Slight nerfs to Necromancer stats
- Sentinel HP nerfed (so high it was annoying)
- Lancer gains Physical Resistance upgrade
- Geomancer loses Physical Resistance upgrade
- Immunity extended to other abilities
- Removed Ninja's Magic Resistance, Magic +20%, and Block Upgrade. Now that Ninja has many other abilities I don't want to give it any extra passive upgrades.
- Note: if you already unlocked any of these removed abilities, it stays in your game file as part of your character anyway.
- Quick's effectiveness on a unit's Cast time is halved.
Bug Fixes
- Fixed Bug where Reflect would not immediately reflect projectiles as intended.
- Fixed bug that would often occur with Double or Triple Cast
- Fixed issue where Dice never rolls on highest face (sorry!)
- AI More likely to optimize AOE positioning
- Fixed crash that would occur when trying one of the Shop Rarity Missions.
- Defensive melee unit with abilities that can buff units around him. Has the abilities that Knight's Gauntlet was granting.
- News and updates
- Cascade Tactics
- New Job and 18 new Abilities
Source: Steam Community (opens in a new tab)
