Graphics:
Improved the look and scaling of some labels
Improved the graphics of the following:
* River
* Waterball
* Geyser
* Ice
* Ice Animation
* Poison
* Poison Animation
* Corpse Explosion
* Plague
* Scorcher Flamethrower
* Scorcher Fireball
* Rock
* Boulder
* Sand
* Sandstorm
* Grass
* Sap
* Roots
* Barbs
* The Ahr beach
* Darkness
* Drain
* Light
* Blessing
* Curse
* Holy Shield
* Angel Wings
* Stone Shield
* Earthquake
* Wind
* Gust
* Twister
* Law
* Sprint
* Juggernaut
* Rage
* Honor
* Valor
Bug Fixes:
Fixed a bug where spells could be cast while in a menu
Fixed a bug where player melee attacks would not freeze enemies.
Fixed a bug where Laser would destroy corpses
Completed missing tree-traversal code for some Plant skills
Fixed a bug where labels of dropped items would be off
Sand no longer hurts the player
Fixed a bug where the correct quest instructions would not be displayed.
Fixed a bug where sockets of legendary items would be absent
Fixed a bug where the game would break upon traveling to Ahr
Balancing:
Increased max player freeze-time from .4 seconds to .6 seconds
Freeze time from player melee attacks to enemies is now .4 seconds per damage-dealt.
Increased the damage of the Scorcher’s flamethrower by 50%
Changed the legendary item “Faux Mask” to have +1 Water skills rather than +1 Summoning skills
Increased the life of default summons from 3.6 to 4.6
Increased the damage of firestorms and waterstorms
Increased the experience needed to level up
Removed Features:
Removed the first two cutscenes because they are bad
Other:
Got rid of those pesky pillars in the city
