In the most recent update, we focused mainly on the Mastery points for balance, but the Milestones also add a bit of an extra challenge.
Updates
New Feature: Milestones
We've added new milestones to the game, which reward the player with some extra bloodshards for the following:
- Defeating a Boss in a victorious run
- Defeating an Elite in a victorious run
- Completing a successful run (per region)
- Clearing a region
The successfully surpassed Milestones are distinctively marked on the map, and they are also showcased at the end of successful battles when the player receives the reward.
Mastery Changes
The base amount of mastery points a player gains at the end of a run has been increased.
If an equipped item reaches the maximum amount of mastery points, any excess will be distributed among the player's other equipped gear.
Armor Behavior
Armor damage calculation has been updated - from now on, the Diamond boon and Splint mail upgrade also reduces the damage the armor would take.
Fixes
- Fixed Ruthlessness not stacking
- Fixed an issue with Debilitating Stab not applying the correct amount of weakness
- Fixed an issue with Cobra Strike not counting every dot correctly on the enemy
- Fixed an issue with the settings menu in the HQ not being able to use the dropdown menus
- Fixed an issue where the character portrait in the Inventory didn't update after changing appearance in the mirror
- Various localization fixes
- Fixed the Dagger achievements getting checked at every startup
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