I've updated a couple of achievements. As they are secret achievements I won't go too far into detail.
That said:
- Updated the picture of one achievement to include the tileset related to its area.
- Updated the description of another to better describe why the Player is doing what the achievement is about.
Side Note:
There are some bugs, "misspellings," and balancing fixes that I plan to implement. Currently I have been rather busy making sure I get a school project done on time. Once the presentation for it is over with I will be coming back to make some fixes.
At the very least I have all the changes written down including (but not limited to)...
- Making the enemy with the floor key more visible.
- Adding some save points in the long "dungeon level select" areas so players don't have to travel back so far.\
- Fixing the wrong "open chest sprites" being used inside the Broadcast Center.
