Developer postOriginal post (opens in a new tab)

Teamkill 0.1.6.7

CHANGES

  • Added option in config file to allow imported .pck files in a "mods" folder to overwrite files in the game, off by default
  • Added some basic strafing & jumping behaviors to AI in combat, plus some minor tweaks. AI feels a little bit more competent than before, and function better on maps like Skylines than they used to
  • Added ability to kick bots from match (but they will be re-added between rounds, todo)
  • Admin panel refreshes after kicking players/bots
  • Changed "Voice Volume" option to say "Dialogue Volume" to clear up confusion about voice chat (there is none)
  • Host Game menu shows a status indicator when starting a game, to let people know what it's doing :)

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 11850691 · public branch

    Steam updated · First observed