Welcome back toasters!
Additions
- Added the ability to create character presets (experimental)
- Added a function to check and hide HUD if player is in the Menu, this also improves performance for the Menu
- Assists now grant score
- Added community made flag skin
- Added resolution selection to game settings (This will show monitor supported resolutions)
Changes
- Game will now use forward rendering and shader model 5 (This allows the game to run on older hardware while reducing rendering costs)
- Optimizations to the Menu level (still requires further adjustments)
- Various UI related optimizations
- Changes to Hitmarkers (visual and optimization)
- Crosshairs are now assigned per weapon type
- Removed/replaced old crosshair assets
- Valley map was removed from the game
- Changed text on the settings buttons
- Hitmarker optimizations
- Crimson rifle damage rebalance
- Renamed Alby music track
- Mastered Gethohouse music track
- Control point changes to bridge
- Removed AT sniper from shotty snipers game mode
Bug Fixes
- Fixed password dialog showing incorrect default text
- Fixed HUD elements displaying incorrectly in the Menu level
- Disabled camera interpolation for vehicles to prevent soft locks
- Fixed Killcam visibility issues
- Fixed soft kill barriers killing players of the same team
- Various bug fixes to the extraction dropship from the corruption game mode
- Fixed water not resetting audio effects when respawning
- Fixed quick melee breaking weapon projectiles
- Fixed water not extinguishing flames
- Fixed water not affecting ragdoll collision channels
- Fixed water surface jumping not working
- Fixed broken lighting for fp models (first person arms, legs and weapons)
Our patrons
Evey single ounce of support helps this project move forwards.
https://patreon.com/ToasterArena?utm_medium=unknown&utm_source=join_link&utm_campaign=creatorshare_creator&utm_content=copyLink
Join the discord
https://discord.com/invite/tejqXqg894
