NotesFor Update 1.4, we wanted to polish the user experience and iterate upon our core mechanics in a way that encourages more methodical & involved play.
General Changes+) During the Buildup phase, the Actions of both Players will now shuffle every second
+) When a Player whiffs an Action, the order of their Actions is no longer shuffled
+) Adjusted the FX of certain Actions for better visibility
+) Various improvements to the Lobby (detailed more in the ‘Lobby’ section)
Lobby+) The settings portion of the Lobby is now optional, you can use the Y/Triangle button to swap between the characters & settings
+) Adjusted SFX for when a player’s cursor is used to navigate
+) Added SFX when a controller is connected/disconnected
+) Adjusted SFX when readying up before a match
+) Added feedback when the game is started by a player
+) Added more visual indicators for a readied-up player
+) Added a visual prompt for controller connection
+) Various tweaks to existing Lobby visual assets
AJ
Game Designer, QUICKDRAW