
Thank you!
We appreciate all the feedback you guys have given us thus far. We've heard you all loud and clear about the issues in the demo and are looking to iron out those bugs before the first public release. Going forward it'd be a big help if you could submit any future suggestions, bugs, issues you have using the feedback form linked at the bottom of this post. Before you all stampede towards that form let me inform you of what we are already aware of.
Known Bugs
- Enemy Audio too loud
- Player can fall through level when pushed in bathrooms
- Optimization on certain hardware and FPS dips
- Door in first area can sometimes teleport player in floor
- Enemy aggro doesn't stop
- Enemy detection sometimes not working properly
Known Issues
- Players get stuck on train tracks (if this happens look upward, jump, then dash)
- Options menu needs more love (volume slider bugs, more options for accessibility)
- Pickup radius on ammo needs to be bigger
- Explosion radius needs to be bigger
Aside from working on these issues we have also have few features in the works to make each more impactful.
That's all we have for have now, but we hope that you'll all give the demo a few more runs to optimize your mayhem.
Oh and don't forget to

-Demo Disk Productions