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Patch 1.1.0

- Fixed the bug where opening the Esc Menu while the death animation is playing causes you not to be able to move in the next runs
- Holy boss added to the pool of possible bosses for the normal mode
- Fixed the bug where the Arcane Trap was not affected by the game volume settings
- Optimised the UI
- Option added to change the dash to "SPACE" Key
- Killing the boss removes all of its projectiles (e.g. End Boss slow-moving ball of death will be removed when he dies)
- Boss and Arena rooms are now considered cleared when the RuneKey reward is collected.
- Boss Rush mode rework, now gives you the option to choose 1 trap and 1 arrow ability from a pool of all unlocked abilities (finding the trap/arrow in the world unlocks the option)
- Added an in-game Timer which can be enabled in the options. The timer stops when going between rooms and portals, which should give a more accurate timing of the run for those who wish to speed run the game.

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 10479576 · public branch

    Steam updated · First observed