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Patch #2

Hi folks,

Our second patch is now live! It contains a bunch of fixes, balance adjustments and polish, and one quite fun new... thing.

Apologies it’s arriving a little later than intended. Hopefully you will notice some nice little improvements.

A couple of the nastiest bugs that we squashed in this update we were only able to pin down with the help of the reports coming in from players, so thank you all again for the continued feedback. It's always useful!

We’re already working on the next patch, and with that one we’re hoping to focus more on adding some nice juicy bits of fresh content.

Changes in v0.32.2

  • Boss Tofu...

  • Many enemy balance tweaks and polish

  • Fix: tofu was previously not spawning consistently

  • Gosel improvements, including a rejigged special ability

  • Fix: weapon morb not giving weapons properly

  • 5 new burrow rooms

  • 3 new Ratcliffe challenge rooms

  • Fix: Frog of Frogs key shouldn’t be allowed in Challenge Room

  • Fix: further improvements were needed for the chomp hazards in the Innards, performance improvements

  • Nose streetlamp item no longer slows down non-combat scenes

  • Fix: bug where enemies fail to die when they should

  • Fix: no falling leaves in Challenge Rooms

Many thanks!

Toby