Highlights
- The cost of unlocking ascensions early has been reduced to 25 Astral Dust, down from 50! Before this patch the cost was already low, but now it's even easier to unlock higher ascensions early in case you find the game too easy with a specific deck!
- Trinket descriptions now have +1px of space between the lines of text to make them a bit easier to read.
- A new Tip has been added to the game, explaining that enemies build up resistances to slows and stuns during a wave!
Balance Changes
Victory Laps
Eternal Bane
(the trinket obtained after accepting the first victory lap)
- Enemy resistances multiplier: +50% for each loop >>> +75% for each loop
Eternal Sorrow
(the second trinket obtained after accepting the second victory lap)
- Enemy damage: +2 (+1 for each additional loop) >>> +2 (+2 for each additional loop)
- No longer damages you for playing cards.
- Player heal fail chance: 50% (+10% for each additional loop, up to 95%) >>> 20% (+10% for each additional loop, up to 50%)
Decks
Broken Legacy
- The deck's unique trinket (Ring of Immutability) now has a new added effect, rewarding you for each unique tower in play!
- Starting Fire Rate Multiplier: 12% >>> 9%
Bug Fixes
- Bug Fix: The Tips in the Pause Menu during a game no longer overlap the option tooltips.
- Bug Fix: The stat descriptions introduced in v1.9.0 no longer remain visible after starting the game if you press Play while hovering the stats.
