Highlights
- Many sound effects for towers have been added to the game! They come from Tower Tactics Arena, the newest project from asraworks! Be sure to check it out, if you like Tower Tactics: Liberation, it's very likely that you also like this one! Also, if you'd like to further support me as a developer, be sure to also check out Brawl Tactics: Origins! Thank you so much for reading this and for playing! ❤
- Explanations for all stats have been added to the game! You can view them on the Campaign menu, hovering the stats with the mouse.
- A small warning has been added in the Create Offering popup, indicating that Mythic Offerings should be placed on the central slot.
New Sound Effects
11 new tower shoot sound effects have been added to the game! Here's the full list of towers that use them:
New sound #1 (code name: angelic)
- Angelic Catalyst
New sound #2 (code name: heavy)
- BF Rifle
- Crystal Impaler
- Life Absorber
- Reaper
New sound #3 (code name: electric)
- Rail Gun
- Tesla Coil
New sound #4 (code name: mortar explosion)
- Black Hole Generator
New sound #5 (code name: shotgun)
- Shotgun
- Bomber
- Basic Bomber
New sound #6 (code name: laser)
- Creative Painter [Celestial Dawn Expansion]
- Holy Sword
- Laser Rifle
- Magic Launcher
- Warfare Displacer
New sound #7 (code name: fire)
- Dragon's Breath
New sound #8 (code name: deep laser)
- Double Trouble [Celestial Dawn Expansion]
- Giant's Bane
- Resilient Blaster [Celestial Dawn Expansion]
- Virtuoso
New sound #9 (code name: explosion)
- Earthquake (didn't have a shoot sound before this patch)
New sound #10 (code name: light laser)
- EMP Grenadier
- Guardian Angel
- Holy Executioner
- Impact Sprayer
- Spike Thrower
- Static Ionizer
- Tesla Stunner [Celestial Dawn Expansion]
New sound #11 (code name: trick)
- Trick Room (didn't have a shoot sound before this patch)
- Thief
Balance Changes
Enemies
All enemies
- All enemies now have +3% health.
Rogue (Celestial Dawn Expansion)
- Spell damage received: 500% (unchanged)
- Damage from all other sources received: -50% >>> -40%
Warper (Celestial Dawn Expansion)
- Percentage of the path skipped when jumping forward: 20% >>> 15%
