Source: Steam Community (opens in a new tab)
Highlights
- The Options menu in the Main Menu has been redesigned! Now it uses more of the available space and removes the need to scroll to view all options.
- The Main Menu soundtrack file has been converted to .ogg from .wav, saving approximately 8MB in size!
Balance Changes
Decks
Nuketown [Celestial Dawn]
- Coin of Destiny (the deck's unique trinket):
- Now it can't convert tiles that have towers placed on them to Nuke tiles. No more unpreventable detonations!
- Now it allows each tower that you began the round with to be moved once while the enemy wave is active. Enemies are slipping through your defenses? Reposition towers to new positions to hit them, and/or place some towers into Nuke tiles and make them explode! The lightning icon on the towers indicates their ability to be repositioned during the active wave, just like the Sledgehammer tower!
- Nuke tile damage multiplier: -80% >>> -50%
- Starting deck
- Now starts with 3 Spike Throwers instead of 4 Little Ghosts.
Towers
Double Trouble [Celestial Dawn]
- Damage with each projectile: (14, 21, 63) >>> (16, 24, 72)
Sledgehammer
- When placed from your hand during an active wave, it spawns the damaging shockwave and then it can be used again during the same wave!
Survival Mode [Celestial Dawn]
- Extreme difficulty has been made a bit easier, and the rest of the difficulties a small bit harder.
- The Survival menu has been improved visually!