Balance changes
Enemies
All enemies now have +10% health.
Cards
Protection Artifact
- Shield gained: 10 -> 7
- Health restored when trascended: 10 -> 7
Rune Shard
- Mana cost: 1-> 2
Bug fixes
- Fixed Holy Sigil's tooltip.
- You can no longer switch positions with a tower that's in a tile that blocks movement.
- Towers can now randomly spawn in the new tiles (except the ones that block movement).
