Source: Steam Community (opens in a new tab)
Balance changes
Towers
- EMP Wall
- Range: (90, 270, 810) -> (60, 180, 540)
- Infernal Beam
- Time required to reach quadruple damage: 9s -> 7.5s
- Mini Inferno
- Time required to reach triple damage: 6s -> 5s
- Thief
- Range: (110, 110, 110) -> (130, 150, 170)
- Damage: (15, 45, 135) -> (16, 48, 144)
Spells
- All for One
- Mana cost: 2 -> 1
- True damage for each deployed tower: 75 -> 40
- Blizzard
- Slow strength: 60% -> 66%
- Slow duration: 6s -> 8s
- Freezing Fog
- Slow strength: 60% -> 66%
- Slow duration: 3s -> 4s
- Mortar Strike
- Flat physical damage: 250 -> 300
Trinkets
- Crystal Ore
- Crystals received when taking damage: 10 -> 15
- Wanted Poster
- Crystals received when enemies uncloak: 12 -> 15
- Golden Guardian
- Can now only activate up to three times each combat.