Hello everyone,
Small update focusing on the new campaign with balancing changes. It also contains a couple of small additions.
I also want to present the updated roadmap for the remainder of the summer:

The roadmap is not in order of appearance but provides a general outline of what you can expect in the coming 2 months.
Thank you all for the continued support!
https://discord.com/invite/MQXFbqpWpW
Changelog
- Add portraits to the muster screen
- Add the ability to rename anyone on the unit roster
- Add kill tracking at individual unit level
- Add rebellion logic: A settlement under 30 public order has a chance to split off into a separate hostile faction
- Add rebellion chance % line to public order tooltip
- Add another button to the unit count display on the unit detail screen that opens the muster screen
- Add new vassal logic: Vassals can travel freely
- Add several new cheats
- Add missing building descriptions
- Add small chance backline sector also gets bigger garrison on campaign start
- Improve several random calculations to prevent clashes in larger campaigns
- Various campaign tweaks and balance changes
- Tweak battle and morale behavior of militia cavalry
- Tweak assorted muster loadout
- Only deal knockdown damage with cavalry that has infantry damage bonus applied
- Raise the cavalry flee threshold to 20%: Cavalry units now flee when below 20% strength instead of 10% to offset smaller unit sizes and prevent a fight-to-the-death feeling, also prevents 5 remaining units rampaging an entire infantry unit
- Change all cheats to medieval references
- Fix storm ram path painting in the castle creator
- Fix the officer-killed notification for dagger kills
- Fix the difference between income calculations and the displayed income value
- Fix cursor color during winter
- Fix cavalry counter-charging
- Fix units that cannot block arrows playing the shield-up animation
- Fix UI on screens with square aspect ratios
- Fix empty settlements counting toward the frontline public order penalty
- Fix AI vassal logic
- Fix switching between attacking sectors on the siege relief widget
- Fix historical officers acquiring settlement heraldry when becoming vassals if they carry the faction heraldry. e.g. the Dauphin of France
- Fix the interaction prompt remaining on screen when mounting or dismounting
