Changelog
- Add multi formation select to RTS mode
- Add multi select to deployment
- Add new AI battle setup logic
- Add early 15th Italian great bascinet
- Add mid 14th century bascinet
- Add early 15th century shield
- Add 12th century kite shield
- Improve and update the tactical battle tutorial
- Tweak tactical AI
- Reorganize shield item order
- Small improvements to the initial performance calibration screen
- Fix defeated factions joining tournaments during campaign
- Fix defeated factions showing up in diplomacy conversations
- Fix unit outline bug when going into battle from the deployment phase
- Fix siege stalemate when the enemy only has ranged units remaining
- Fix issue with loader during battle tutorial
- Fix issue with mouse cursor in RTS / deployment UI
- Fix deployment zone visual when the player is the siege defender
- Fix battle overview camera height when defending a castle
- Fix siege rock throwing
- Fix visor / closed helmets with signal units using officer loadouts
