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Version 1.0.11 patch - bug fixes, other, balancing

Bug fixes

  • Fixed: Empty save file displays wrong default numbers with 1000s of runs
  • Fixed: Using the nose potion when reviving Evelius while in dialogue leads to softlock
  • Fixed: Can't repair pipes as a monster
  • Fixed: Speaking to a mirror after transforming into a monster leads to softlock
  • Fixed: Snails die immediately when trying to break them out of glass jars
  • Fixed: The corpse of Evelius is now rendered before the plate
  • Fixed: Not respawning when being killed by hammerguy although the player has a bottle

Other

  • Various performance improvements that should fix lag spikes
  • Players now get a hint for reading the prophecy item once they pick it up
  • There's now an option to disable the "start a new run" confirmation for your current session, in case you want to start many new runs (speedrunners)
  • Improved look for knight items

Balancing

  • Removed the slowdown from small, moving slime. Now it's easier to jump over traps if they are around
  • Plumber's helper and toilet brush are now available at the genie
  • Powder keg takes a bit more time to explode if a trap with alcoves and pendulums came before