We would like to thank everyone once again for their active feedback. If something from this list is still causing problems - feel free to write, we will investigate further and fix it.
LIFT
- Switching the lever now requires holding the activation key.
- Fixed a bug with fixing the elevator with an unequipped wrench.
GENERAL (MAJOR).
- Set the maximum FPS threshold for the server and adjusted some other network settings. This should fix clients "bouncing" back a few meters.
- Fixed floor generation: small floors (normal and abnormal) spawn less often.
- Added a new sentence (perk): "Self-ignition with the use of scarce AI-80". Incoming damage is reduced by 15%.
- Anti-gravity effects are now guaranteed to be removed.
- You can no longer throw objects while standing at point-blank range of objects.
- X-Ray vision and scanner have been finalized.
- First aid kits are now pickable.
- Mushrooms are now pickable.
- Added an "I'm stuck" button. It will help you get out if you suddenly fall into an unintended place.
- When dying, the player drops some of their bottles.
GENERAL (MINOR).
- Slime no longer spawns on mines and traps.
- Slime no longer spawns in the air.
- Crates no longer break from jumping on them. Although this behavior was intended... But it confuses you... Think about it.....
- Slightly reduced the chance of Samosbor.
- Reduced the starting damage from Samosbor.
- Reduced mine damage.
- Reduced snare damage.
- Reduced damage from flies.
- Reduced stretch damage.
- Rake takes longer to break from slime harvesting.
- Reduced the chance of bottles breaking when thrown.
- Reduced the chance of items spawning from broken crates.
- Added smoothness to the radial progress bar animation.
- Fixed the effects of electricity and sparks.
- Distance and scanner duration progression fixed. Put a maximum threshold on accuracy.
- Added 3 new dances!
- The trap will not slam for the next three seconds after clearing.
- Fixed some localization of the settings menu.
- Sentences now display correctly on start.
