New Zombies
- Medic Zombie: Can place tombstones (with the V key) on flat surfaces. They heal nearby zombies. Cost: 750 Zombie Points.
- Hunter Zombie: Has double jump. Cost: 1250 Zombie Points.
Weapon Level Changes
- MT5K: Level 248 -> 254
- SKARLETT H: Level 264 -> 248
- Borealis: Level 275 -> 261
Weapon Recoil Changes
- AK47
- AK74
- M416
- MICRO UZI
- P18
- SKARLETT
- XT8
- PP19
Other weapon Changes
- L86: Adjusted hit marker
- SKS: Reduced fire rate
- SVD Dragunov: Increased headshot damage and increased accuracy when not ussing attachments
- HyperNova: Tightened spread
- Micro Uzi: Added red dot sight (level 7)
- Para-90S: Added suppressor (level 27)
- Knives: Increased primary and secondary attack damage
- Katana: Increased headshot damage
- Katana: Cost reduced from 2000 human points and 10 gold points to 1000 human points and 3 gold points. Those who already unlocked the Katana have been refunded.
Misc
- The corpses now don't block attacks and bullets. Also they disappear in 4 seconds (used to be 7)
- The character now slides when standing on wood planks or lasermines
- Annihilation Mode: When joining a round in progress, you will need to wait 20 seconds to spawn.
- Now you won't be able to choose the same mode as the one that was picked last time
- Now lasermines don't get destroyed with RPGs
- Added option to invert mouse
Maps
- Mothers Tank: Fixed bugs related to trees
- Abandoned Village: Fixed a bug that enabled players to get out of bounds
- Forgotten District: Fixed many objects and improved some doorways
