Bug Fixes
-Fixed a bug where Salvo wouldn't trigger for the first two cards drawn in battle.
Diviner's Wand Card Bug Fixes
(These cards needed a thorough round of testing, changes to other systems over time altered or broke some of them.)
-Fixed a bug where Shadowstrike Assassin would leave monsters stuck outside the monster deck.
-Fixed a bug where the Shadowflame Ring crashed the game when it triggered.
-Fixed a bug where the Cantrip crashed the game when played.
-Fixed a bug where Lava River discarded the chosen cards instead of Depleting them.
-Fixed a bug where Abjuration was entering play as if it were an Ongoing Effect card, instead of being discarded like normal.
-Fixed a bug where Time Warp was always resetting the monster deck to Knight of the Gloomkeep's deck.
-Fixed a bug where Magical Mayhem effect was turned off, and it did nothing when played.
-Echospell now uses the Conjure keyword.
-Replication now uses the Conjure keyword.
-Outriders no longer mentions "prize cards".
-Spellwrights now uses the Conjure keyword.
-Removed "debuffs" from Spellbook's text, debuffs are just Ongoing Effects now.
-Fixed an issue where Banner was only working if it was played after the Defender, and not visa versa.
-Fixed a bug with Aetherflame Edge that caused it to deal no Enflame damage if the Defender died in the attack.
-Astrolabe now uses the Conjure keyword.
