Enemies
To improve gameplay, we changed the height of each type of enemy with a head. This will make it harder to do headshots with the reticle in the same position.
Fixes
- Placed additional meat on each level to make it easier to rank up member's cards.
- Fixed a slow loading issue when retrying and map data is large.
- Fixed an issue where briefly pressing the weapon wheel key would equip the previous weapon set, but would not remember the weapon set correctly in some situations.
- Fixed an issue where thick projectiles would stop when they hit the corner of a block.
