Source: Steam Community (opens in a new tab)
Levels
- Tutorial content has been revised.
Player
- The time required to climb a cliff is now reduced depending on the height of the starting point. This shortening efficiency depends on the rank of the kill combo.
- When mounted, the position of the mount can now be changed with a move input.
Weapons
- The second weapon has been revised. This is due to feedback that it had been difficult to use for some time.
- The magazine weapon has been changed to a smg, which has a higher rate of fire than the machinegun, but is less powerful and less efficient.
- Changed shell weapon to chainshotgun.
- The clusterbow of the rocket weapon has been enhanced.
- Changed cell weapon to heavycannon. Long pressing the fire button fires a laser. This laser penetrates walls and has a thick bullet.
- Balance of weapons has been adjusted.
Enemies
- Added damage accumulation parameter to enemies. This can be accumulated by the cell weapon. If an enemy is defeated while accumulating damage, an explosion with an attack power equal to the amount of damage inflicted will occur.
Configuration
- Added free lean/mount toggle operation item.
Miscellaneous
- Added support for joystick operation for menu operations.
- SteamDeck can now be played by specifying "proton" in the compatibility options of the Steam client. (This is not fully supported.)
- Numerous bugs have been fixed.