Source: Steam Community (opens in a new tab)
Operability
- Changed wall run not to work when looking down.
- Fixed problem with not being able to clutch while leaning.
Items
- A recovery item has been added in addition to meat.
Weapons
- Removed slow motion function of binoculars for balance adjustment.
- Removed the charge function of the handcannon and changed the attack power to 5 x 8.
- The number of ammunition consumed by the chainshotgun has been reduced to 3, and its attack power has been changed to 16 x 6.
- Removed the charge function of the heavycannon and changed its attack power to 45 x 7
Weapon Wheel
- Fixed an issue with a delay in the display when opening the weapon wheel after using the store.
- Added weapon wheel dead zone to settings.
Store
- A new item category has been added and recovery items can now be purchased.
Practice Area
- Added a "door block" in the editor that can be erased with the Use key.
Horde Mode
- Added ranks SS and SSS. This was done to make them equivalent to kill combo ranks and to make them more intuitive.
- Added a gauge to show respawn time for item spawners.
- Item spawner items now float, improving visibility.
- Changed the color of the sponer for different item categories.
Graphics
- Bleeding enemies now leave a blood stamp when defeated.
- Added a foot sprite that appears when coiling while holding a weapon.
Performance
- Improved frame rate limiting functionality.
- Fixed a bug in the collision system.