Hello,
It's the first time I'm delivering content in development without any changes, so I'm embarrassed.
However, I thought it would be more inconvenient for players to download the patch because Players couldn't see it in real play.

I'm ready to add a bunch of new units. I also put all the existing units on one sheet for comparison.
Just because those units have to appear sequentially in the campaign, and appear appropriately in the single/multi map,
(Looking at it, the base looks like it will explode if it appears at once)
the units listed above will appear gradually from next week's patch.
I'll modify the existing map a bit, or introduce it along with a new map.
Speaking of which, new campaigns will continue to be added, but they have been scheduled since July.
(In the meantime, single/multi maps will be added)
So, I think I'm going to introduce a lot of units first in Single/Multi without any background, but please don't panic!
This note contains only rating information. (Excluding orcs, existing monsters are also included)
And the names of some units are quite likely to change! (due to of copyright or naming sense...)
Tier 1 units: Murloc Bomber, Murloc Shaman, Goblin Raider, Goblin Archer, Goblin Shaman, Skeleton Warrior
Tier 2 units: Necromancer, Succubus Shaman, Succubus Warrior, Gnoll, Undead Bore, Undead Eagle
Tier 3 units: Stone Golem, Lava Golem, Bone Golem, Undead Bear, Giant Spider
Tier 4 Units: Ogre Warrior, Demon Shaman, Demon Summoner, Specter Spider, Tomb Specter, Griffin
Tier 5 units: Drake Warrior, Skeleton Reaper
Thank you always.
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Oops...! I forgot an important thing, but two additional unit classes for players are also added. (The most important thing...)
Mace Dual-wielding Raider and two-handed Bruiser.
