Added new escape boards which contains new rotating blocks. The rotation is within a 2x2 area and the block fills 2 of these cells. Dragging the block to the left or right rotates the block rather than moves it (presuming there is free space for the block to move into).
Other changes in this update
- Shrank the default font size in the UI, increased the vertical size of UI components and enabled wrapping of text within UI components. This increases the amount of text that can be seen, which improves the ability to handle translations into other languages.
- Changed most of the single player games (except the Battle-Board game) to return to their setup screens when the game round ends. This undoes a previous change made when I decided that it would be better to go back to the menu rather than the setup screens when navigating the workshop/designer screens. I still think that under that branch of the menus the navigation works better that way, so that navigation stays the same.
- Fixed a timer issue where by if the timer had not run out at the end of certain games, it would continue to run down to 0, and if you were waiting to start a new game round then that round would end before it had started (if you started a new round before the timer had reached 0 then the timer would already have reset and the game would run as expected).
- New music (used in the slide game).
