Hello everyone! It's been a while since there was an update. I have been working a lot on UE5, and I have to admit: it's not worth porting the project to UE5. The benefit is very low compared to the cost in time and energy. Sadly, I am abandoning this porting, and I will continue to work on the existing project.
Spells
- Ice pillar: same but better
- Contamination: fully reworked
- Superconductivity: fully reworked
- Ice spear: queen damage fixed
Levels
- Water temple: hydra's AI fixed
- Ballrrom: hydras are more sensitive to friendly fire (hard only)
- Cemetery: major balance in all difficulties
- Apocalypse knights: knights gain more HP when a brother dies
- Forgotten fortress: kings nerfed (I forgot that the kings were Tesla coils, and they were a bit too strong...)
Other
- Toxic tree: now scales on attack instead of poison tiles (king effect updated)
- Sacred altar / clone factory: starts with charges
- Frozen aura: fixed (was completly broken)
- Pyramid: fixed HP
- Ice of damocles: fixed water consumed when casted on frozen AI
Enjoy!