It is time for AI rebalance!
French town
- Easy: no change
- Normal: no change
- Hard: pawn have better ability
- Fix: pawns can't move as kngiths anymore
Water Temple
- This is an hard rework of the level. Simplification is the key so elementals are instantly operational.
- Easy: low elemental spawn / low water tiles.
- Normal: medium elemental spawn / medium water tiles.
- Hard: hight elemental spawn / hight water tiles / cave enabled.
Jungle
- Easy: no queens / no bishops.
- Normal: presence of bishops.
- Hard: presence of queens. Queens only spawn pigs and pigs are aggressive. Pawns no longer spawn mushrooms.
The wolf
- Wolve have less earth.
- Easy: no change.
- Normal: no change.
- Hard: one more wolf (because why not?).
Gold mine
- Exit wall has 15 HP (instead of 25).
- Easy: no spider.
- Normal: presence of spiders.
- Hard: stronger spiders.
Other
- New pact of Odmund. I love the new pact. It's much more in line with the movement's idea. The old spell was nice, it's now a standard lightning spell.
- Tesla coil: better damage.
- Curse of Necrom: light changes.
Enjoy!