Hello everyone. Today, let's focus on air summons and a few nerfs. You know me, I don't like nerfs, but sometimes it's justified.
- Tesla coil's upgrades are more expensive.
- Fire obelisk requires 75 charges instead of 50.
- Lightning pillar starts with 0 holy and the pawn effect has been removed.
- Summonings spells with 3 mana sickness now have 4 mana sickness. As the summons are much more efficient and powerful, reducing their number seems reasonable to me.
- The air elemental has been completely reworked. It now utilizes the power of tiles, an idea that I find very interesting.
- The Dimensional Tower no longer loses health when redirecting projectiles.
- The duplication has been updated. The idea remains the same, but I filled in the gaps with some cool effects. I persist in thinking that this spell is underrated.