- Difficulty 6 as been adjusted again. Damage is back up to how it was before, but enemy damage is no longer buffed until you reach the 1st boss.
- Fixed Artillery Factory not consuming any energy.
- Fixed Regrowth being able to make negative card costs.
- Turrets and Large Turrets have slightly more health.
- News and updates
- Heat Death
- balance changes, difficulty 6 changes, and bugfixes
Source: Steam Community (opens in a new tab)
