-Fixed building rotation.
-Fixed elder being damageable.
-Fixed sitting down sometimes still allowing weapon swings.
-Fixed UI text fade animations.
-Fixed Apple Tree shadows.
-Fixed output log warnings.
-Fixed hide helm logic.
-Fixed Ice dungeon streaming volume.
-Fixed minimap being shared by all clients.
-Fixed chat tab switching.
-Added option to hide the bottom right hand item help text in game options.
-Added option to hide the unused skill points in game options.
-Added ability to hide entire HUD F12 Key.
-Added Hide HUD input key.
-Added not enough resources warning to Building System.
-Added function to change equipment materials.
-Added the new staffs to the blueprints and crafting lists.
-Added different mana costs for each spellbook.
-Added 15 blunt, pierce, slash, ice armor to boss bear.
-Added 15 blunt armor, 15 pierce armor and -5 lightning armor to boss crab. Added 15 pierce damage.
-Added 15 blunt armor, 15 pierce armor and -5 blunt armor to boss crystal crab. Added 15 blunt damage.
-Added 15 blunt armor, 15 pierce armor and -5 fire armor to leaf crystal crab. Added 15 slash damage.
-Added 5 slash and poison damage to insect boss. Added 15 poison and pierce resistance and -5 blunt resist.
-Added 5 slash and poison damage to insect boss brown. Added 15 fire and pierce resistance and -5 blunt resist.
-Added 7.5 slash and pierce damage to panther boss from 15 slash.
-Added 20 fire and 20 poison armor to death panther boss. Added 10 fire and 10 poison damage
-Added 7.5 ice and blunt damage to crystal boss panther. Added 15 ice and blunt armor, and made -5 blunt damage armor.
-Added 10 pierce and 5 ice damage to boss spider from 15 slash.
-Added 10 pierce and 5 fire damage to boss spider yellow from 15 slash.
-Added 10 pierce and 5 poison damage to boss spider gray from 15 slash.
-Added 8 slash, 2 blunt, and 5 poison damage to windego boss. Added -5 fire resistance, 15 poison resistance.
-Added 10 blunt, and 5 pierce damage to werebear boss. Added 15 blunt, 15 pierce, and 15 slash armor.
-Added 7.5 slash and 7.5 poison damage to boss wolf. Added 15 poison resistance.
-Added 7.5 slash and 7.5 fire damage to boss wolf black. Added 15 fire resistance.
-Added 7.5 slash and 7.5 ice damage to boss wolf white. Added 15 ice resistance.
-Added 7.5 slash and 7.5 ice damage to yeti boss. Added 15 ice pierce and blunt resistance.
-Added random name generation for hard, chaotic, and summoned ai.
-Added more random names to summons.
-Added new gathering profession Horticulturalist.
-Added more resources gathered with gathering professions when profession levels get higher.
-Added new horticulturalist exp book.
-Added crafting professions on all items required.
-Added each crystal type to be in specific areas on the map Red human/Blue Savage/Green Dryad/Orange middle/Purple inbetween areas.
-Added mana cost to projectiles.
-Added faction state check and in combat check for interaction with NPCs.
-Added message when new recipes are available.
-Added resource requirement messages when trying to upgrade buildings if resource requirements aren't met.
-Added t1 recipes to t2 benches, and added t1/t2 recipes to t3 benches.
-Added % chance to not get arrows/throwables back.
-Tweaked Iron recipe to only require Iron Ore.
-Tweaked Steel recipe to require Iron + Coal instead of Blood.
-Tweaked main menu direct link icons.
-Tweaked in-game credits.
-Tweaked culling distance & shadows.
-Tweaked ressource drop on collectables.
-Tweaked dialogue + map mark.
-Tweaked NPC animations to allow for attacking while standing still.
-Updated join session to show previously created character.
-Updated recipes to check profession tags.
-Updated crafting so experience only goes to player that crafted it.
-Updated Alchemist arms mesh.
-Updated t3 Chest to be a single chest rather than 3.
-Made three new beginner staffs to mimic guard magic spells. (weak but easier to get with no spell book).
-Made each projectile have its own energy cost like spells.
-Made unique gem/ring/pendant names.
-Switched the ring station to be made in the gem station.
-Switched rings to player level 15 from 10 and switched necklace to 10 from 15.
-Rearranged the Character recipes menu to be more friendly to new players.
-Removed orange gem requirement from all purpose wooden staff. Upped from 3 of each gem to 5.
-Removed sulfur from crystals lootlist.
-Raised bear health from 75 to 225, added 5 slash, blunt, ice resistance. Changed extra slash damage from 10 to 5.
-Raised boar health from 50 to 100, removed 10 pierce armor added 10 pierce damage.
-Changed Names of all Small AI to be less of descriptors and more of a unique name.
-Changed all small ai to follow boss ai logic for resistances Max 5 damage of a type for small max 5 for resistance for small type and -15 weakness.
-Changed "Turned off autocraft on benches.
-Changed Upgrade Menu to show the Required Items Names.
-Changed AI rarity modifier from .8-3 to 1-2.
-Changed each level to give a player 5 HP until they hit 30 which will give 10 which totals to 450 hp without toughness points.
-Changed each level to give 2 hunger/thirst until they hit 30 for a result of 160 hunger/thirst.
-Cleaned Up quest UI to have borders.
-Cleaned up chat UI.
-Revealed all recipes in benches.
-Reworked UI Professions.
-Reworked crafting recipes.
