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0.2.53.2 - Armour overlay

Hi all,

The experimental changes are now on the stable branch.

Changes

  • Two new modes for the armour overlay: Absolute - A heatmap of the raw thickness of each plate Effective - A heatmap of the effective thickness of each plate, taking angle into account.
  • Added a 'Select' mode to the armour overlay to allow you to select plates and edit their thickness while in the armour overlay.
  • Freeform point and edge size now scales with distance from the camera.
  • Increased scale of textures on plate structures.
  • Made plate edge textures less pixelated.

Smaller one this time as I've been focusing on the UI rework while Mark focuses on these minor features.

- Hamish

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 24376369 · 0.2.53.2 branch

    Steam updated · First observed