Organizations can now be open to anyone who meets their requirements, with ranks you earn through rank points. Village ceasefires now cover raids, missions, village NPCs and Essence Halls, and Prop Hunt rounds end with everyone gathered together to chat.
Open Organizations and Rank Points
Organizations now have a membership type. Leader Invite works as before. Anyone can join lets every ninja who meets the organization's level, village and mastery requirements join without waiting for an invite.
Joining When an open organization offers you a place, you're asked "Do you want to join?" The offer lasts three minutes.
Earn your rank In an open organization, ranks are earned with rank points. Each organization picks what it rewards, such as arrests, revives, heals, kills or kidnaps, plus missions that give points each time you complete them. Reach a rank's points and you're promoted automatically.
An open organization's member list shows the members who were online in the last 7 days
Ceasefires Cover More
While two villages are at ceasefire, neither village's ninja can:
Capture raid points on a map the other village holds or calls home
Accept missions to defeat the other village's NPCs (Missions you've already accepted aren't affected)
Fight the other village's Jonin, guards or shrine guards. Those NPCs no longer attack them either.
Enter the other village's Essence Hall, unseal its essences or hold its courtyard. An unsealing under way when a ceasefire starts is interrupted.
Prop Hunt
Gather after the round When a round ends, everyone still in the event is healed and brought back to the start, out of disguise, with 30 seconds to move around and chat about the round. Spectators can talk again too. You get a warning 10 seconds before everyone is sent back to where they joined from.
Changes and Fixes
Flicker jutsu while snared: a targeted flicker at a target out of range is now refused at no cost while you're snared, so you can cast it again once in range, instead of flickering part of the way
Moving diagonally no longer tilts the fill of a jutsu's area preview on horizontal and vertical areas
Fixed jutsu areas lining up wrongly after a knock-up on maps with sunken ground
Larva, insect and every mob's blood now color matched to their sprite

Fixed Explosive Tag not working properly
Fixed Sand and Mist Council members not being able to enter Medical Unit Lab
