This update gives Prop Hunt and Kunai Tag a big round of improvements, makes taming fairer, lets you gift more Cash Shop items, makes stamina recovery steadier, and fixes invisible players and several login problems.
Prop Hunt
Three props to choose from Each hider now gets three disguises for the round: a resource, an NPC from the map and a Transformation object. Press your Charge Chakra key to switch between them. The HUD lists your three choices and marks the one you're wearing.
Hiders move at half speed once the seeking starts, so pick your spot well
No more peeking While hiders choose their spots, the seekers' screen is now completely black, and a countdown shows when the seeking starts.
Resource disguises look like the real thing, with the same sprite, shadow and sway in the wind
You stay on the event map Portals, warps and map links are locked during Prop Hunt. Use /event leave if you want to leave the event.
Kunai Tag
Press Attack to throw the Kunai You can also still use it from your hotbar or inventory. A tag now uses up the throw and deals no damage.
Clearer feedback The HUD tells you what to do, a message pops up when the Kunai is passed ("Kunai passed to Shidori!"), the holder's marker pulses, and the explosion plays where the holder was eliminated.
Fixed players getting stuck in a cast or attack pose, or keeping a cooldown or stun after the Kunai was passed, someone was eliminated, or someone left
Logging out now takes you out of the round
Taming
Your flute is used up when the song starts Cancelling, logging out, dropping the flute or leaving range no longer skips the roll. The tame is rolled at the lowest chance instead. Reusable flutes are never used up.
You get your flute back if you die or the creature disappears before the roll. If your bag is full, it's mailed to you.
You can't leave the map while taming. You can still move around freely on it.
Cash Shop Gifting
More items can now be gifted Single-copy items such as equipment and consumables can now be sent as gifts, even if you already own them. Only one-time Special Item Packs can't be gifted.
Gifts no longer count against your own purchase limits
Gift recipients are now checked against their current account, so a renamed or unavailable player is caught before you pay
Changes
Added 15 New Transformation Options
Most of these are outdoor objects found across various biomes, allowing you to hide even better!Steadier stamina recovery When you hit 0 SP, a fixed refill countdown now starts (about 1.25 seconds while resting, 2.5 seconds in combat). Using jutsu, guarding, running or jumping no longer restarts it, and it no longer resets when you change maps.
Projectiles cast right next to a wall now still hit nearby targets, but never through walls
The Translation Files window is now only available to translators
Bug Fixes
Fixed players turning invisible especially after changing or dyeing their equipment
Fixed some new Steam players' characters not being saved
Fixed some players being unable to log in after an item they owned was changed to stack
Fixed items on the ground staying visible after being picked up or disappearing
Fixed equipment tooltips on character profiles showing the wrong item details
Fixed a character being deletable while it was still saving
Fixed Steam purchases that could get stuck or fail to arrive
