We're rounding off the year with some house keeping updates. 2025 has been a crazy year of development for Nin Online, with some of the most significant updates since the game's inception, there's still a lot of rough edges, but I hope to end the year off on a stable build.
Features
Added Equipment Slot preview icons to Player Right-click menu Equipment tab
(Devs) Added new Weapon Attack Speed feature to base weapon attack speed on a percentage of Agility base attack speed
(Devs) Added Pagination to Jutsu Icon Selection
(Devs) Added multi-select to NPC Loot table editor
Content
Antique Cabinets now store 10 items
Changes
Added more debug information on the client to locate crash issues
Experimental code changes to prepare client to Steam achievements
Changed Red Cross symbol on Medic Coat to be green
Changes to Item Drop locations
Bear Hermit Hideout and Mysterious Well 2F are now Warzones
Gang Brawler now drops Wooden Tonfa
Gang Spearman now drops Spiked Baseball Bat
Mobster now drops Metal Knuckle Blades
Bug Fixes
Fixed a bug where if NPCs fully regenerate their health after a period of inactivity, they could still give their loot to players who attacked it long ago
Added automatic retries to Steam Auth Logins This should resolve "Could not authenticate on Steam" errors
Fixed a server error Replaced the previous map boundary checks with more robust validation
Fixed EXP Rate handling on the client/server to properly display Blessing Bonus on Bounty Station UI
Fixed a bug where name changer UI would think it cleared a previously used name for you when it hadn't
Fixed Hawk not being shown as "Best" for Brazilian players
Fixed a bug that caused player account data loss
(Admin) Fixes to inconsequential player saving error spam on server
