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Version 0.6.0a released

Update Features and Changes:

Added:

- Added Minecraft easter egg

- Added a button to choose what color the UI is

- Added a button to enable/disable controller vibration

- Added a button to enable/disable screen shake

- Added a button to enable/disable the direction marker

- Added a sound effect for when the player does what the tutorial says to do

- Added level 4

- Added screen shake, controller vibration, and a sound effect that are all dynamically played based on
the rocket's speed when it hits a wall

- Added sound effect for erasing data

- Added tileset walls. These are fake walls that extend past physics walls. In some cases, performance
has doubled

- Added tooltips in the tutorial level to the top right of the screen. The color of the tooltips changes
based on the color chosen in options

- Added tooltips scene in level 4 that explains how turrets work

Changes:

- Changed and completed level 2

- Changed and refined all levels

- Changed charge bar to always draw in front of all room blocks and obstacles

- Changed direction marker system to run more efficiently and have less issues with bounding boxes

- Changed sprite for all of the wall turret lasers (now animated with different sprites depending upon
whether lasers are next to it or not)

- Changed sprite for the wall turrets

- Decreased the time it takes for wall lasers to shoot at the beginning of the level (5 seconds to 1
second)

- Disabled debug overlay at the start of the game (press f3 to enable)

- False walls will now turn into regular walls when the player wins a level

Fixes;

- Fixed a drawing order issue where the rocket/pogo stick would draw either above or below certain
instances. They now always draw below other instances

- Fixed an issue where particles would carry over to new rooms (possible memory leak)

- Fixed an issue where the pogo stick would instantly attach to a block after launching

- Fixed issue where some blocks did not tile correctly

- Improved auto slope block mechanics, more cases are now possible allowing for more flexible
placement

- Increased ambient sound from wall lasers

- Removed old sprite showing game controls

- Removed the test level from the level list. Can still be accessed through debug mode (I dare you to
press next level)

Known Issues:

- Wall turret lasers' orientations sometimes do not work