Bug fixes
Fix for Dragon losing too much momentum on changing direction with air dash.
Fix for Dragon air dash still exceeding max maneuver speed occasionally.
Fix for akimbo burst weapons firerate being increased.
Fix for Hardware auto reloading not resetting akimbo shots fired (purely visual for the gun used in alternate aim).
Changes and additions
Unstable Core disables all Shell specific Core bonuses.
Knockdown immunity now only applies while grounded (on ground or climbing).
Armadillo plating lasting duration after roll from 0.15 > 0.3 seconds (still much lower than original, but giving something back as the knockdown roll no longer applies while not grounded).
First shot recoil multiplier has a short time requirement since last shot fired to no longer apply on bursts in quick sucession.
TTK burst throw no longer gets increased accuracy.
Bison Flow State specialisation from 15 > 20 second cooldown.
Current game mode wont revert to Simulation until under 2 players or the next game starts.
Specators no longer count toward population checks for Simulation mode changing.
