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🚒 Kenworth® Fire Truck Pack – Out now!

Attention, Firefighters!

Your vehicle fleet in Firefighting Simulator: Ignite just got bigger. Starting today, the Kenworth® Fire Truck Pack is available, bringing three authentically recreated Kenworth® T480 trucks to Oakridge City.

🎬 Watch the launch trailer:

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🆕 What’s included.

The Kenworth® Fire Truck Pack adds three new, authentically recreated vehicles from Kenworth® Trucks to your fire engine fleet. For over a century, Kenworth® Trucks have helped build and move America — and now they’re part of your Oakridge City FD fleet.

Take the wheel of three new, distinct Kenworth® T480 trucks and expand your operational capabilities.


🚒 Meet the fleet.

Kenworth T480 Pumper

The Kenworth T480 Pumper is medium-duty chassis equipped with a top-mounted pumper by Rosenbauer America, delivering reliable power for effective fire suppression.

Kenworth T480 Aerial

The Kenworth T480 Aerial is a medium-duty chassis equipped with an articulating platform and powerful aerial monitor by Rosenbauer America.

 

Kenworth T480 Rescue

The Kenworth T480 Rescue is a medium-duty chassis with a full-length center aisle providing comfortable seating space for firefighters and support crew.


🧑‍🚒 Out now.

Whether you're battling flames from the ground or the sky, these new additions expand your tactical options and bring even more realism to your missions.

The Kenworth® Fire Truck Pack is available now as an individual purchase for 6,99 € | $ 6.99, or as part of the Year 1 Season Pass, which is also included in the Year 1 Edition of the game.

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🧭 Changelog

New DLC: Kenworth® Fire Truck Pack

The Kenworth® Fire Truck Pack adds three new, authentically recreated vehicles from Kenworth® Trucks for your fire engine fleet. Kenworth® Trucks have been helping to move and build America since 1900, and they're now joining your Oakridge City FD vehicle fleet.

General

  • [ADDED] User interface volume setting to change the UI volume independently of the other sounds

  • [ADDED] Various user interface sounds

  • [CHANGED] Made it easier to retract the outriggers if the aerial is moved into its default position

  • [FIXED] Reversing and hazard lights on the Rosenbauer Cobra

  • [FIXED] First person SCBA mask is now disabled correctly for clients when respawning

  • [FIXED] Thermal view is now disabled correctly for clients when respawning

  • [FIXED] Dropping tools very close to doors no longer positions them on the other side of the door

  • [FIXED] Various mission object, NPC and logic issues

  • [FIXED] Some sound issues

  • [FIXED] Several VFX issues

Multiplayer

  • [ADDED] AFK state that will label lobbies where the host is inactive for more than 5 minutes; additionally an overlay will inform the host

    • Quickplay matchmaking will give less priority to lobbies that are marked as AFK

  • [CHANGED] Quickplay matchmaking will avoid joining the same lobby twice in a row if possible

  • [FIXED] Changing the crossplay setting in an active lobby (if allowed to change) will now properly apply this setting to the active lobby

  • [FIXED] Fixed an issue where quickplay matchmaking would not work after joining via lobby code or friend invite in the same game session

Interactions

  • [FIXED] Two players can no longer interact with a door simultaneously, using a Halligan bar and an axe, respectively

  • [FIXED] Windows can be closed again when on top of a ladder or in a cage

  • [FIXED] Exiting the T-Rex on sloped ground no longer causes the player to be stuck in an uncontrollable state

Squad

  • [CHANGED] Improved Squad AI extinguishing behavior

  • [CHANGED] Both Squad AI and victims no longer crouch due to smoke when outside a building

  • [FIXED] Squad AI does not get stuck at top of ladder anymore, if an unlocked but closed window has to be opened first

  • [FIXED] Squad AI rejected move-to commands given to them while they were crouching


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Stay safe out there,

Your Firefighting Simulator Team  🧑‍🚒