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March Update!

Just a small update this time! While I'm still working on multiplayer, I wanted to get this update out.

Enjoy!

Cool Things:

  • Replaced the dash with teleport for spirits and shades
  • Changed shades to be ranged enemies instead of melee
  • Lowered Fog density
  • UI tweaks

Bug Fixes:

  • Highscores now save properly when quitting in the menu
  • Fog transition bug fixed
  • Totem spawning bug fixed