Enemies can be hit much faster. - This buffs fast firing weapons but prevents non-piercing bullets from piercing anyway due to enemies having a lengthy "invincibility state" after being damaged
Increased Shovel damage from 15 to 20
Fixed Shovel knockback so it actually pushes zombies back much much further
Increased Axe damage from 20 to 40
The Ammo Cooler now alerts you when you are out of ammo
Melee animation performance tweaks
New effects on bullet collisions with enemies
Build and release context
Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.