Source: Steam Community (opens in a new tab)
General Changes
- Added the "Antihero" backstory! Unlocking by finishing the game with the "Veteran" backstory.
- Added 2 new Achievements.
- Changed the look of the cards.
- Added a visual drawing and discarding system.
- Consumable cards now visually disintegrate instead of going to the discard zone.
- Improved text quality of the Deck UI.
- "Passives" are now called "Perks".
- Replaced the icon of 5 passives.
- Changed the logo of the game!
- Added a small animation to the main menu.
Balance
- The "Veteran" backstory now gives 2 random passives instead of 1, and 3 random wounds intead of 1.
- The "Hero" backstory got buffed, now it gives +100HP instead of +50HP.
- The Body Building event now gives 25HP instead of 10HP
- Armor events now give 15 armor instead of 10.
- The "Fire Bomb" card is slightly less powerful, but now is "Unavoidable".
Performance
- Reduced the render texture scale of the lights, it could help some users to run the game with those on.