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ItsyRealm v0.8.11

Lots of updates, especially to the tutorial!

Gameplay

  • Added dodging! Flick the control stick / press R2 or double-tap directional control keys (WASD) / press 'Q' to dodge.

  • Enemies can no longer attack while strafing, giving melee a way to mitigate damage. The default charge with most melee weapons will force the enemy to strafe. Larger, slower enemies take longer to strafe.

  • Added "Crafting Progress" window. Now you know how much you've crafted and how much you have left

  • Added "Artisan Properties" to crafting stations, like stoves, anvils, furnaces, etc. Crafting requires a crafting station with the right properties. Recipes (e.g., in the skill guide) will show what artisan properties are necessary to craft the item.

  • Added updated skill guide. You can access the skill guide from the Hero Ribbon or Skills tab. Right-click the skill to open the poke menu and select "View-Skill-Guide."

  • Major improvements to pathing.

  • Improvements to Combat Ring navigation.

  • Improved switching controls during the game between gamepad and keyboard/mouse.

  • Improved micro-games/action command sequences when mining, woodcutting, and fishing.

  • Spells now take zeal to cast and no longer consume runes. In the tutorial, you can select a spell using the Combat Ring or Player Spells tab!

Graphics

  • Updated Keelhauler's graphics. Now he looks less like a low-polygon crocodile and more like a mechanical monstrosity!

  • Improved general lighting & depth. Lights now have falloff and get dimmer the further from the player (specifically, camera center) they are.

  • Improve "specular" lighting. It's more noticeable now!

  • Various outline improvements.

  • Improve tilesets.

  • Improvements to flame particles.

  • Trees now shake and drop leaves when choppin' them!

Bugs/Technical

  • Reducing stuttering caused by garbage collection.

  • Loading time improvements.

  • Reduced VRAM usage considerably.

  • Minor engine bug fix to "probe" logic, preventing mistaken interactions popping up with "ghost" or far away objects.

  • Potentially fix soft lock scenarios in tutorial.

  • Fix crash when setting outline speed & add "Smooth" outline speed option.

  • Improvements to Amulet of Yendor.