Thanks for your kind words and feedback during Project Absentia's launch!
Here's the first patch. Previous version will be on the v2d-full branch, for people still playing through on that build (saves for E2M1 and E2M6 especially might break)
- E2M1 - Fix enemies from flying out of exploding garage and getting lost
- E2M6 - fix stuck rocket launcher in table
- Menu - add pickup/damage/powerup flash scale options to menus
- Misc - fix a typo in the credits
Cheers folks!