
Hello everyone!
Let’s get the first part out of the way: The playtest we announced earlier this year is launching in October.
We realise this update was long in the making. Thanks very much for your patience and sorry to have kept you waiting this long.
Why so long?
Glad you asked.
Originally, when we set out to prepare a significant, representative-of-the-final-quality-of-the-game build, we took the previous playtest as the foundation, with a few minor changes.
And then those changes kept piling up. The scope kept expanding and more features kept getting thrown in. What first felt like a more polished version of the game we showed a while ago morphed into a "greatest hits" build of SacriFire.
Which leads to this: a MASSIVE pre-release playtest version of the game will be available in October through Steam. We're consciously keeping the date at "October" to make sure we deliver on time.

How to sign up
You can sign up for the playtest today:
1. Visit the SacriFire Steam store page
2. Scroll down to the "Join the SacriFire Playtest" section

3. Click "Request Access"
4. That's it!
Everyone who signs up will receive access once the playtest goes live. Steam will notify you when it begins, and you'll be able to install the playtest from your Library.
What's included?
- This build represents all the effort we have put in over the last year into improving, revamping and polishing various systems and mechanics of SacriFire. The feature and change list is big, so here are some highlights:
- The complete opening section of the game, with more than three hours of content.
- Major improvements to the battle system with completely new options like launchers, combo effects (Xenogears style!), staggering opponents, companion attacks, active defence, new enemy behaviours and abilities, and much more.
- Revamped character progression, including a new, bigger skill tree, ability gems, the Mastery system, crafting, and more.
- Improved Moligmania returns, accompanied by four brand-new smaller minigames, including Fegling racing!
- The debut of features for the worldbuilding enjoyers: the Codex, the River of Memory, and the Echoes.
- Difficulty options to tailor the challenge curve to your liking.
- New music by Motoi Sakuraba.
- New sound and audio design, redone from scratch.
- New user interface screens for most of the menus in the game.
- All the old nifty features: Steam Deck support, ultrawide support, full controller support with different button glyphs, options to disable post-processing effects like Chromatic Aberration, and two styles of character portraits to choose from.
- More MAJOR surprises that will be fully revealed in October.
Finally, there will be rewards for both playing and completing the playtest that you will be able to redeem in the launch version of the game!
SacriFire at gamescom

If you are attending gamescom, we're there with the previous build of SacriFire to play. Visit us at the Indie Arena Booth, Hall 10.2.
See you in Antioch!
Pixelated Milk Team
https://store.steampowered.com/app/1661330/SacriFire/